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I just remembered, searched for and found again the link below and will memorize it here for future use. And maybe for someone other to read it too ;)

http://www.nytimes.com/2007/06/17/magazine/17lootfarmers-t.html

Back in september, Frogster released chapter two of Runes of Magic. It brought a new race (Elven) and two new classes (druid & warden). Short after release I had tried a druid to level 10 (pro: it heals, contra: it heals). Still on my todo list was the warden. Now I found the time to log on again and add the warden as a secondary to the druid. Soon I realised that the warden should be the main class and that the warden/druid combo burns mana. Further: the warden had no ranged attack. But I knew, that the scout as secondary adds a nice ranged DoT (vampire arrow). So I deleted the warden/druid and instead created a warden/scout.

This combination resembles the WoW-warlock as well as the WoW-hunter. Like the warlock, he has strong DoTs (vampire arrow & thorne vine). The oak pet is as good a tank as the the blue garbage bag aka voidwalker. Like the hunter, the W/S uses bows and wears chain, the oak pet may be comparable to a bear pet in WoW. Anyone having played a necromancer in Age of Conan knows, how valuable a real tanking pet is (In AoC, pet aggro added to your aggro – your pets attacked a mob, mob sees pets, thinks “There must be some necromancer, I’ll kick him!” and attacks you instead of the pets).

I tried the warden/scout on my default low level bosses:

  • Hungry Greyce (Things that go bump in the night): with other combos I had soloed this with level 9 or 10 (Greyce at level 8). The W/S can do it on level 8.
  • Anglie (Final clue): This was done at level 12 or 13. Unfortunately, when clearing the area from the kobolds, I aggroed Anglie and the fight started with some nasty kobolds around. The combined dmg of vampire arrow, thorne vine and the pet killed Anglie fast enough so I survived with about 25% health – enough to clean up the remaining kobolds.
  • Redeye night bear (Blood sacrifice): Quite easy, just let the pet take the aggro and then double DoT.
  • Yuri (Scheming Yuri): Now confident of my powers, I tried Yuri (lvl 15) when I myself still was level 14. Unfortunately I was too fast with nuking so I got aggro and had a hard time running around and drinking healing potions. Nevertheless, pet and nukes killed him finally.

The W/S can usually pull 3 mobs of the same level: attack one with the pet, pull a second with vampire arrow, pull the third with a normal shot and dot it with thorne vine.

Little hint: Other than in WoW, your pets don’t remember their active skills. You must remind yourself to activate them whenever you summon your companion.

Conclusion: for the friends of pet classes, the warden is a good choice. I’d guess it shall be a good solo class and some kind of (off-)tank in group play. In the forums, there are voices stating, that it becomes weaker in the end game – but I’ve no patience to try it to that point.

Over at TAGN I stumbled into an discussion on pro and contra RMT. I don’t know, if someone had noticed, but I promised to collect some harder numbers. So I took out the credit card records of the last half year. Here we go:

  WoW AoC Eve RoM theHunter
month played 12 3 3 (*1 4 1
Fix 55€ (*2 50€ 5€    
RMT       82€ (*4 19€
credit left       17€ (*4 3€
subscription p. m. 12€ 14€ 15€   (*3
total 199€ 92€ 50€ 65€ 16€
avg. per month 16,58€ 30,67€ 16,67€ 16,25€ 16€

Footnotes:

  1. After some pause I’m back in with a different subscription interval, so I only count the current subscription.
  2. 20€ WoW-Classic + later 35€ BC.
  3. I have no subscription but play as a guest player.
  4. This includes one (already abandoned) toon I started in open beta and two current toons which both have a horse and some enhancement stuff. I do not plan to consume up the remaining diamonds in the near future.

I’m surprised… …how much I’ve spent into digital puppets :-o And how close all the games are (with exception of AoC due to expensive launch day price and short play time).

Observation 1: The monthly total of subscription based games (WoW, AoC, Eve) will converge to the subscription fee. On the long term you have very constant costs.

Observation 2: The RMT-games will be more expensive, if you play often and extensive, consuming a lot of item mall goodies. They are cheaper if you play irregularly. As long as you have some self-discipline and as long as the RMT-game is a bit balanced, they are not more expensive as the subscription games. In my opinion, RoM and theHunter do a good job, RMT-wise.

To all the discussions: As Tobold, Saylah and other said: every price is relative. For instance, I do not cook myself, because the pizza at the italian restaurant is cheaper than the time I need for shopping and cooking multiplied with my net wage. Plus, I can read a book while waiting and the food in restaurants is better than my own :-)

Ten dollar or euro for a horse may sound a lot. But remember your first WoW mount? Guess you played 6-8 weeks for it (unless you have rich friends), making it worth around 15-20€. And as I wrote some days ago, the skill to fly a Covetor in Eve Online costs about 20€ subscription time. Maliciously said, Eve is a RMT-game disguised as a subscription game. You buy time as the item shop currency and exchange it for skills (conspiracy theory: did you note, that time and item are anagrams?). Nothing else you do with diamonds in RoM, but you have not to wait like in Eve.

I think of RMT as a way of deciding deliberately and of my own, how much and what (money or time) I invest into a game. In an subscription system I personally feel pressed to “make the most of the paid time”. A good RMT-system gives you the freedom to play like you want, but also the obligation to use that freedom wisely.

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